The Whitefrost Plague Campaign is a full-length adventure for the Meteor Tales Roleplaying Game. It takes a group of adventurers from low to high levels, exploring the northern reaches of the world of Vitallia both on land and at sea. This is the first major campaign book in the Meteor Tales universe.
Setting Highlights
Unforgiving Terrain
- Endless snow-covered mountains and dense, dark forests shrouded in perpetual twilight.
- Vast distances between cities, linked only by treacherous trails requiring expert navigation and survival skills.
The People
- Freelanders value strength, resilience, and community. Outsiders must prove their worth to earn trust.
- Hunters, warriors, and healers are raised to combat the relentless monster threat and thrive in harsh conditions.
Constant Dangers
- An overwhelming population of monsters, with ancient horrors emerging from Amber Seals during winter.
- Life is short and brutal, demanding mastery of wilderness survival, monster hunting, and resourcefulness.
Customs and Hierarchy
- A Warlord rules the kingdom, supported by chieftains overseeing distant cities.
- Heroes who slay monsters beyond the Tooth Mountain Range are honored as Spinemasters, gaining wealth and privileges.
- Mercenaries from other lands are scorned as “soulless,” while local hunters are revered for their skills and bravery.
GAMEPLAY
Players will face a variety of trials, including:
- Exploring frozen wastelands and towering mountains.
- Delving into dungeons and uncovering hidden caves.
- Hunting monsters and mastering wilderness survival.
- Navigating unique weather phenomena near the Elder Warrens of the Sentinel.
- Embarking on long voyages across the frozen northern oceans.
- Uncovering the rich lore of the Freelands and the ancient powers of Vitallia.
- Engaging in epic battles.
Meteor Tales - The Whitefrost Plague
20,00 €Price